The game appeals to ‘socializers’ and ‘social deduction gamers’ in the mid-to-hardcore audience.įirst Class Trouble is a multiplayer-only title and is inspired by board games like Avalon, Werewolves, Dead of Winter and digital games like Dead by Daylight, Left 4 Dead & Deceit. It is through these close social interactions that intense and fun situations will arise. Ready to finally ‘reset’ them for once.įirst Class Trouble varies from other titles with its engaging mix of cooperation and deception, using an in-depth proximity-based voice system, where players can communicate only when close to each other. Cause they are searching the ship for the last remaining humans. However, many of the issues can be identified by a series of glowing red lights flashing on the face of the console the three flashing red lights (nicknamed the ' Red Ring of Death ' or the ' RRoD ') 1 2 being the most. This full game walkthrough for First Class Trouble is currently in progress. The Xbox 360 video game console is subject to a number of technical problems and failures that can render it unusable. Luckily the synths, were purposely designed to be weaker than humans. Xbox News Community News Site News Site Updates Xbox Live Status TA Podcast News Archive Suggest News. has already tried to eliminate all the passengers by turning the oxygen off, and only a couple of travelers with Oxy Rebreathers are left - trying to escape. Now it’s passing Jupiter at 1/8 the speed of light, with a robot rebellion. Things spiraled out of control aboard the Alithea. Someone, or rather something in the system, didn’t reboot. The solutions were simply to reboot all the synths every 24 hours. There had been some problem with maintaining the synths emotional state, but it had been solved before departure. Packed with all the latest tech, Alithea is also equipped with the latest in AI servants - Synths. Owned by the prominent Scandinavian Infinity Cruises, it is the most prestigious space project ever undertaken a merger of wealth, power, and business in a newly technological world gone wild. We are on board the Alithea, a massive 2 km long space cruise ship, set for Proxima Centauri. This will result in a new player experience each time you press “find a game”. We aim to create a rich playground of possibilities fueled by social interactions with other players. This means that you constantly have to look over your shoulder, uncover information on players and in the end, you will have to figure out who the Synth players are to win the game. First Class Trouble is a party game where players must work together and against each other to survive a disaster. With First Class Trouble we want to create situations where you can never fully trust your companions, but you will have to trust someone in order to progress through the game. Players are working together, but a few players are not who they seem and are actively working against you. With First Class Trouble we want to invoke a super strong social experience, filled with trust and deception. There's also in-game text chat or just responding with emotes.Ĭurrently in early access on PC, coming to PlayStation, Xbox and Switch soon.First Class Trouble is an asymmetrical third person multiplayer co-operative game, about trust and deceit. The social deduction is enhanced with interactions through in-game proximity based voice chat where only those nearby can hear what's being said. It's a game about talking as much as violence. Environmental hazards such as fires, bad wiring and poorly hanging chandeliers can all be used to get rid of your fellow passengers when you find it convenient. Collaborations, pacts and double-crossing abound as you work with your fellow residents to eliminate the suspected Personoids.Īs you explore the ship there are new ways to eliminate both friend and foe in each level. As this unfolds, players collect information about each other to deduce who to trust and who to avoid. The goal for the traitor players is to stop the humans doing this without being discovered. The goal for the humans is to shut down the Central Artificial Intelligence Network. Which ever side you are on you explore the ship, performing tasks and interacting with other players. on a failing luxury space cruise-liner, two are on the side of the A.I. Of the six players working together to shut down the rogue A.I. It's a social deduction game, like Among Us, so the real trick to surviving is working out which players are robot Personoids. First Class Trouble is a survival puzzle game where six players must work together and against each other to survive a disaster.
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